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Sealed Chests

You need to have the pendant powered up before you can open sealed chests/doors.  You'll know when it happens.

* These chests are in the year 600 AD and 1000 AD.  Open them first in 600 AD.  It will give you an option as to whether or not you want to take it now.   Choose to leave it, then open it in the year 1000 AD.  It will be powered up from the bad item to the good item.  Then go back and get the original item in 600 AD.  If you take it in 600 AD before you take it in 1000 AD, it will be gone in 1000 AD and you won't be able to get it.  If you take it in 1000 AD before you open it and decide not to take it in 600 AD, you'll get the bad item instead of the good item.

Chests in 600 AD

LOCATION ITEM
*Town of Truce Inn Blue Vest
*Town of Porre Elder's House Black Vest
*Town of Porre Elder's House White Vest
*Guardia Castle Red Vest
*Castle Ruins Nova Armor
*Castle Ruins Siren
*Castle Ruins Kali Blade
Magic Cave Magic Ring
Guardia Forest Speed Tab

Chests in 1000 AD

LOCATION BAD ITEM GOOD ITEM
*Town of Truce Inn Blue Vest Blue Mail
*Town of Porre Elder's House White Vest White Mail
*Town of Porre Elder's House Black Vest Black Mail
*Guardia Castle Red Vest Red Mail
*Castle Ruins Nova Armor Moon Armor
*Castle Ruins Siren Valkerye
*Castle Ruins Kali Blade Shiva Edge
Forest Ruins Swallow or Safe Helm (pick one) -
Guardia Forest Power Ring -
Heckran Cave Wall Ring -
Heckran Cave Dash Ring -

Chests in 2300 AD

LOCATION ITEM
Keeper's Dome Epoch
Bangor Dome Charm Top
Bangor Dome Full Ether
Bangor Dome Wallet
Trann Dome Magic Tab
Trann Dome Gold Stud
Trann Dome Full Ether
Arris Dome Power Tab
Arris Dome Gold Erng
Arris Dome Hit Ring
Arris Dome Elixir
Arris Dome Lumin Robe



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