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Loose Ends

Bobby Corwen The black mages take the genomes in, and your party discusses strategy at the Black Mage Village.  (Did you notice that they have named the baby chocobo Bobby Corwen?  I love those black mages.)  Visit the Black Cat Synthesis Shop to make some great items.  You will have to form a party again, and then you can take off on the Invincible.


You should notice some differences about Gaia now.  It is dark and difficult to see, there are harder monsters in some areas, and several locations are unavailable due to the roots of the Iifa Tree.  There are several things you should do before you proceed.  If you get on Choco and use a Dead Pepper where the Shimmering Island used to be, you can find a chest containing, among other things, Zidane's Ultima Weapon.  You should also fix Mognet, and find Chocobo Paradise.  On board the Invincible, leave the bridge and go to the left for the Pisces Stellazzio.  Now return to Treno and give it to Queen Stella.  She will then ask for the thirteenth stellazzio, which can be found in Quan's Dwelling where the Scorpio Stellazzio used to lie.  When you return this to the queen, she will give you the Hammer, which you will need later. Closed off


This is a good time to return to Daguerreo and check you treasure hunter rank.  You can take a trip to Madain Sari and learn Dagger's true name, get the Excalibur for Steiner, fight Friendly Monsters, and fight an optional boss in Chocobo's Air Garden by the name of Ozma.  Ozma makes any other battle in the game look like a playschool activity.  Check the Side Quests and Mini-Games section to see if there is anything else you want to finish up before the beginning of the end.


When you are ready, fly to the Iifa Tree and enter the glowing orb above it.



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