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Evil Forest



Enemies in this area:
Dendrobium
Fang
Goblin
Plant Spider
Prison Cage (x 2)
Plant Brain (boss)



Garnet and Vivi appear to be missing, and Zidane and the other members of Tantalus are afraid they did not survive.  Speak to the moogle by the tree,  named Mosco, who will explain the ATE, or Active Time Event.  ATE's allow you to see events occurring simultaneously in separate locations.  When prompted, press select to see an ATE. Crash landing


Something big
ATE: The Forest Keeper
Garnet and Vivi are alive, and running away from something.  It looks as if it might be something big.



Talk to Mosco again, check Mognet, and then save the game.  Search the cargo for a Phoenix Down, and then head into the forest.

Walk up the path until you see Vivi, who says that Garnet is in trouble.  She is inside a monster called Prison Cage.  Steiner will run up to help fight it.  Zidane trances as soon as the battle begins.  Trance is a state of heightened power, which causes the character to glow.  While in a trance state, the character can use additional abilities in battle.  Go ahead and use Zidane's Dyne ability, as there is nothing to steal at the moment.  Defeat the monster quickly, because it will drain Garnet's HP.
Trance



Second time

When you've done enough damage, the monster will escape, taking Garnet with it.  After a short conversation, the Prison Cage returns and grabs Vivi.  You will have to fight the Prison Cage again, without a break between battles.

This time, steal the Broadsword and the Leather Wrist.  The monster will drain Vivi's HP, so use a Potion on him when necessary.  Vivi will use Fire on the monster to help out.  After the battle, the Prison Cage will emit a vapor which knocks out Steiner and Vivi.


They wake at the Prima Vista to find that Zidane rescued them.  Zenero and Benero put Steiner in an instrument storage room for safekeeping.  Zidane wants to rescue Garnet, but Baku refuses to move until everyone has recovered.  The forest is a dangerous place, as it is filled with monsters born of the mist.  Get the Bronze Gloves to the right of Baku, and leave the bridge. Blank's medicine


Garnet doll
ATE: Time to Escape
Steiner is trying to break out of his cell, but is still not well enough.  He finds a ragged doll with Garnet's name on it.

ATE: Girl Who Was Left Behind
Ruby is at the pub in Alexandria, wondering where everyone is and what she is supposed to do now.

ATE: My Little Baby
Cinna is outside the Prima Vista, looking for his Garnet doll, because he can't sleep without it.  (Didn't Steiner just find that?)



Go downstairs and enter the room on the right that Blank just left.  You can find 116 gil on the top bunk and an Ether in the chest by the door.  Talk to Vivi. 

Get the Wrist from the chest by Blank.  Go through the door to the left, and search the bottom center for an Ether.  Speak to Marcus,and then go downstairs.  Go to the top center of the screen for a Rubber Helm, and then go through the right door into the Meeting Room.  Speak to Baku, who understands your position, but has to beat you up for breaking the rules.  Open the chest in front of the shelves for a Potion, and head to the Cargo Room.  Speak to Baku to fight him.  You should steal the Hi-Potion and Iron Sword before you defeat him.
Breaking the rules


We need Vivi After you do enough damage, he concedes.  Go back upstairs and into the instrument storage room.  Talk to Steiner, who suggests enlisting Vivi's aid.  After you leave the room, reenter and get the Ether from the chest.  Go back to the room where Vivi is resting, and speak to him.  After Zidane leaves, Steiner asks Vivi to try an experiment.  He wants Vivi to merge his magic with Steiner's sword attacks to create powerful special attacks, and Vivi agrees to do so.  These attacks can only be used when both Vivi and Steiner are in the party.


Go back downstairs and through the bottom door.  You will have a conversation with Blank, who will give you Blank's Medicine, a seed remover, for Garnet.  After a discussion about setting abilities, you will walk outside.  Go back in and get the Leather Hat from the upper right corner of the room.  Equip everyone with new weapons and armor and set their abilities.  Give Vivi the Silk Shirt, which will teach him Thunder, and the Leather Wrist, which teaches Blizzard.  These abilities will also help Steiner with his special attacks.  Go outside and buy items from Cinna if necessary.
Making music in the wreckage



ATE: Orchestra in the Forest
The musicians on the Prima Vista are playing what might be recognizable music.  Do Junon and the Shinra Corporation come to mind? 

Speak to Mosco, and check Mognet.  There is a letter for Zidane from Ruby.  Save the game, and then leave.  Go back the way you went before fighting the Prison Cage.  As you enter the second screen, there will be another ATE available.


Continue up the path, and the take the left branch.  You will come to a river.  Press X.  Zidane will wonder where it goes.  Go back and take the right path.  It will lead you to a clearing with a spring.

ATE: Do As I Say, Not As I Do
Baku gives Blank a map and sends him to do something.




Clearing in the forest
Drink from the spring to recover HP/MP.  Speak to the moogle, Monty, and give him the letter from Kupo.  Apparently Kupo has some suspicions about what is going on.  Choose Mognet again, then cancel.  You will find that Monty received a letter from Stiltzkin, who says he's in a cold place.  Save the game, then continue right into the swamp.

Continue up the path, and you will see the head honcho of the forest . . . bet you'll have to fight it.  Enter the cave to discover Garnet there behind the large plant boss.  During the battle with the Plant Brain, Blank will arrive to help.  Try to steal the Eye Drops and Iron Helm.  If Zidane trances, use Tidal Flame.


After the battle, run fast and hard, because the plant spiders will be on your heels.  Whenever you stop, they catch you, and a battle will ensue.  It appears that the whole forest is after your party, and everything begins to turn to stone.  Some vines catch Blank, and he throws Zidane the Continental Map just before he turns to stone.  The party escapes just as the the forest opening is sealed by vines, which also turn to stone.  The Evil Forest is now inaccessible, and a petrified Blank is somewhere inside. A friend in need



ATE: "Teach Me, Mogster!" Lesson 1
In Qu's Marsh, Moggy learns about the world from Mogster.  The topics available to learn about are Help Menu, Battles, Abilities, Trance, Icon that appears over the head, and Save Moogles.

The party makes camp and discusses their options, and plans to come back and save Blank.  You will meet another moogle named Monty at the camp.


Monty gives the party a Moogle's Flute.  If you press , you can call a moogle on the world map, which will allow you to use a tent or save the game.

You are ready to leave now.  Garnet is in your party, so upgrade her equipment and set her abilities.  Enter the world map, and you will see a screen detailing basic navigation:

X - enter building, ride vehicle
- call moogle
Select - toggle navigation map
L1, R1 - camera control
L2 - lock/unlock camera rotation
R2 - switch perspective

World Map


Mist Continent On the world map, both the direction you are facing and the direction your character is facing will be shown.  The white dots indicate locations you have visited.  If you move your cursor over one, the name will be displayed.