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Trouble in Alexandria


Enemies in this area:
Alexandrian Soldier
Bandersnatch
Beatrix (boss)
Black Mage
Ralvuimahgo (boss)
Zorn and Thorn (bosses)



Not much time Back in Alexandria, Steiner has become weary of his imprisonment.  Rock the cage from side to side by pressing the directional buttons to shift your center of gravity.  What I found to work best was pressing the directional button just as you enter the upswing of each arc.  Once you have enough momentum, the cage will crash into the side of the room.  You will have to fight some Alexandrian soldiers as you run around the balcony.  Climb the long ladder at the left side of the room.  At the top, Marcus leaves to rescue Blank, and the three from the Red Rose arrive.  You have 30 minutes before Brahne arrives, and you must use that time to save the princess.


You'll pass Marcus, who will close the gate before leaving for the Evil Forest.  Run to the castle, evading or eliminating the soldiers who pursue you.  Run up the castle stairs and around the square, then come toward the screen and up the next flight of stairs.  Go right and then straight up the stairs and into the next room.  Pull the lever (which looks like a strange candle) beside the fireplace and enter the secret area.  You will have to step on the rotating platforms at the right times to get through this area.  First get the two chests at the back for an Ice Brand and a Tent.  Walk all the way down the circular stairs.  At the final intersection, turn right and open the door at the top of the screen.  Prepare to fight the bozos.
Secret passage



ATE: Friendship
Marcus, though already exhausted, is running through the Evil Forest to save Blank.

The twins are here, and they don't intend to let you pass.  Steal the Mythril Armor and Mythril Armlet from Thorn, and the Partisan and Stardust Rod from Zorn.  Attack whichever of the two is about to use the meteor or flare power to avoid getting hit by a powerful magic spell.  If you can keep them from getting these spells off, this should be an easy battle.  It will end prematurely, like those with Beatrix.  After the battle, there will be a short scene, and then an ATE. 


You will have to carry the unconscious Dagger up to the queen's chamber.  Stop to speak to Mosh the moogle, and check Mognet to find that Mosh got a letter from Kupo.  Rest and save the game.  When you get upstairs, there will be another short scene.  Apparently Zorn and Thorn went to get Beatrix.  Come on, you know what's next.  Let Beatrix flip her hair a few times, and then take her on again.  If possible, steal the Survival Vest, Ice Brand, and Phoenix Down.  She uses the attacks you have come to expect, so stay on your toes and heal whoever needs it.  She will use Climhazzard and leave everyone with one HP before she ends yet another battle early.
Drained


Zidane convinces her of the queen's treachery, and she uses her magic to revive Dagger.  A brief scene leaves Beatrix and Freya allied against the queen's forces while the others escape.  Enjoy this opportunity to fight with the powerful General Beatrix.  Not only is she a strong fighter, but she possesses advanced white magic.


Must go back Go back down the spiral stairs.  You will be chased by Bandersnatches as you go.  A platform will connect to a new doorway and black mages will come through.  You will have to fight three Type C black mages before you can proceed.  Continue down the staircase, fighting whatever gets in your way.  Steiner will have a change of heart, regretting leaving Freya and Beatrix to face the queen's wrath alone.  He rejoins them after charging Zidane and Vivi with escorting the princess safely to Dr. Tot.


Steiner will join Beatrix and Freya just in time to assist them in a battle.  With Zidane's party, you may encounter Type B's or C's in random battles as you go.  Return to the chapel, speak to Mosh again, and get a letter for Monty.  Rest and save the game.


This time, at the intersection outside the chapel, go straight down.  You will run into trouble with the maniacal jesters, but you'll be rescued by Marcus and Blank.  Head down the stairs to Gargan Roo, and take another ride.  This trip is also interrupted . . . this time by a Ralvuimago.  Try to use physical attacks on it, and don't attack when it is coiled up, as it will use Earth Power on you.  Steal the Phoenix Down, Adaman Vest, and Oak Staff if you can.
Out of control


Goals After the battle, you will get underway again, but the beast will chase the gargant, which, in its fear, carries you beyond Treno and crashes in a new area.  You are in Pinnacle Rocks, and will be greeted by Ramuh, who wants to test the princess before he agrees to serve her.




Continue to Pinnacle Rocks