Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Shrine Main
Armor
Character Guide
Dungeons
Enemies
Keyboard Commands
Other Versions
Overworld
Rumors
Sign Posts
Space
Spells
Story
Towns
Transportation
Walkthrough
Weapons

Keyboard Commands

Directly from the manual.
 

Key
Effect
A
Attack with the weapon you are holding. Unless fighting in a dungeon, you must then indicate an attack direction.
B
Board a raft, frigate or other form of transportation, or mount a horse. You must be standing on the object to board or mount it. Use eXit to get out or get off.
C
Cast a spell. You must first commit the spell to memory, using Ready.
D
Drop unwanted items while in a castle or town. Dropped items can not be retrieved.
E
Enter a town, castle, dungeon or other landmark. You must be standing on the entrance to enter.
F
Fire a weapon from a ship or other armed vehicle.
G
Get adjacent objects.
H
Hyperjump to other stellar sectors at a speed faster than light. Only available in certain vehicles.
I
Inform and Search to reveal the names of places and things that you may Enter. Also detects secret doors and passages in the dungeons, and may grant a view of your surroundings in future transport craft.
K
Climb up or down ladders in dungeons.
N
Noise to toggle sound on or off.
O
Open a coffin in a dungeon.
Q
Quit and save your progress to disk. You can resume the game later from the point you quit.
R
Ready a specified weapon, put on a selected suit of armour, or learn a magic spell. You must do this before you use an item.
S
Steal from the unwatched counters of shoppes and dark caches in castles. Beware, for the guards frown this type of behaviour.
T
Transact business with merchants or kings.
U
Unlock cells in castles or chests in dungeons.
V
View Change to switch the view in future transport craft between front and top perspectives.
X
eXit or dismount you current transportation and travel on foot.
Z
Stats to display your vital statistics, possessions and spells. Also pauses the game.
 SPACEBAR 
Pass time and eat



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.